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Half a very lazy documentary about novelty haunted house attractions, grafted onto half an execrable first-person shooter with every single failing a FPS could have. I guess they didn't have enough to make a full lazy documentary or a full lousy horror movie. Twice. BTW, memo to filmmakers: The Pacific coast is extremely recognizable. You can't shoot Kitsap County for North Carolina. Especially the beaches. Totally different.
Installment #3, which a much bigger special effects budget and largely used well.
Most notable for the inclusion of the bizarre "Parallel Monsters", about a scientist who opens a doorway to a monstrous mirror dimension and agrees to swap places with his parallel self for 15 minutes, probably one of my favorite horror shorts that I've seen.
I actually kind thought this one was consistent and slightly better than the other two, which of course means the critics all panned it hardest of the three. Not sure what's wrong with people.
I still wouldn't go out of my way to see it, but would personally rewatch "Parallel Monsters" every now and again just because it's so damn weird.
It also marks the first-person-shooter style finally jumping the shark completely, as we see footage that could never be found (like a camera eaten by a monster showing…
First person shooter, blech. Ray Wise, yea! Overall, enjoyable enough for a bad first person shooter movie, mostly because of Wise, and decent creature design.
A horror director is contacted by a man who claims to have evidence of real monsters, who leads them to film a hole in the woods, with predictable eventual results and a larger-than-average helping of fridge logic, made enjoyable by, again, Ray Wise, and decent creature design.
Also notable because, unlike the overwhelming majority of horror movies, it does contain one really excellent scare.
N.B. I read that they cast the easily recognizable Wise instead of an unknown because they wanted it to be clear from the beginning that it was entertainment, not an attempted hoax. Ok, I dig that.
Another vaguely quasi-entertaining "V/H/S" film. I will say that save for Blair Witch this may be the only first-person-shooter where it didn't grate on me within the first 15 minutes. A couple of mildly effective shorts in here, directed at least well enough for some jump scares: a film crew does a documentary of a cult on a day when they happen to be committing mass suicide and summoning the devil, a house full of kids has some extraterrestrial visitors, and, bonus points for the creative idea of a pretty stock zombie short, but with the main zombie being a cyclist who died with a running GoPro on his helmet, so the entire zombie attack is seen from a zombie's-eye-view.
Archaeologist looks for the Philosopher's Stone in forbidden parts of the Paris catacombs, finds something much worse than expected, in this rare non-execrable "found footage" film.. 10% Raiders Or The Lost Ark, 5% The Descent, 50% Blair Witch Project, but about 35% its own thing, which is pretty good for a movie like this. This had all the makings of a bad movie, first off by being a first-person shooter, but it's someone somewhere along the way knew a little too much about how to actually make a movie, and managed to fill it with enough cool style to make up for the thin substance... might be a good date movie. For a piece of trifle with almost no plot they actually managed to make it fairly gripping. Ending is sort of an anticlimax though... they go through their travails, then when the movie is long enough, the travails come…
First person shooter. Zero budget, almost a home movie, except for the last 10 minutes, which they apparently spent the whole budget on. Kids running for their lives from people possessed by alien bugs for no particular reason.
Listen, horror movie directors: people wandering around the woods at night getting freaked out by sounds (or, worse, by thinking they hear sounds, which you don't even hear) is A.) not a plot, and, B.) it's been done. Blair Witch did it, they did it better than you, it can't be repeated. Stop it.
Another dreadful, zero budget first-person shooter where so little happens that it seems like they retroactively decided to film some non-first-person footage of police reviewing the "found footage" to see what happened to instersperse the non-action with, which still doesn't save the complete absence of plot.
Kids camp out at a remote cabin, see someone camping nearby who they hit & run earlier, and decided to go to his campsite in the middle of the night to apologize. Except, even more boring than that sounds.
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